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GENERATION API CALLS
3D Model Generation

Anthropic

This page is auto-generated from model configurations. Last updated: 2026-10-13.

This reference lists all available Anthropic 3d generation models and their parameters. Use these parameter names when calling the Generation API.


Turn reference images into an editable 3D object β€” named parts, clean topology, per-part materials, built by Claude Opus 5.5. Best for props and hard-surface subjects, not characters.

Model ID: model_scenario-claude-opus-5-5-3d

Capabilities: img23d, 3d23d

LLM Markdown: https://app.scenario.com/api/models/model_scenario-claude-opus-5-5-3d/markdown

Parameter Type Required Default Min Max Allowed Values Description
images file_array No - - - - Create: 1 to 8 photos of the object.
sceneFile file No - - - - Edit: the model to change. It comes back in the same format.
prompt string No - - - - Create: name the object, e.g. β€˜a tugboat’. Edit: describe the change, e.g. β€˜open the lid’.
buildEffort string No high - - standard, high, maximum Standard: a simple object, or a small edit like a recolor. High or Maximum: a detailed or mechanical object, or an edit that adds parts or reshapes. When editing, pick it for the size of the change, not the size of the model.
faceBudget number No 250000 1000 2000000 - Create only, ignored when editing. Max triangles: 10k–50k for games, 250k for fine detail.