Microsoft
This page is auto-generated from model configurations. Last updated: 2026-03-13.
This reference lists all available Microsoft 3d generation models and their parameters. Use these parameter names when calling the Generation API.
Trellis
Model ID: model_trellis
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Input image(s) to generate 3D asset from |
ssGuidanceStrength | number | No | 7.5 | 0 | 10 | - | Stage 1: Sparse Structure Generation - Guidance |
ssSamplingSteps | number | No | 12 | 1 | 50 | - | Stage 1: Sparse Structure Generation - Steps |
slatGuidanceStrength | number | No | 3 | 0 | 10 | - | Stage 2: Structured Latent Generation - Guidance |
slatSamplingSteps | number | No | 12 | 1 | 50 | - | Stage 2: Structured Latent Generation - Steps |
meshSimplify | number | No | 0.9 | 0.9 | 0.98 | - | GLB Extraction - Mesh Simplification |
textureSize | number | No | 2048 | 512 | 2048 | - | GLB Extraction - Texture Size |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Trellis 2
Generate 3D models from your images using Trellis 2. A native 3D generative model enabling versatile and high-quality 3D asset creation.
Model ID: model_trellis-2
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis-2/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image to generate 3D asset from |
resolution | number | No | 1024 | - | - | 512, 1024, 1536 | Output resolution; higher is slower but more detailed |
ssGuidanceStrength | number | No | 8.5 | 0 | 10 | - | Stage 1: Sparse Structure Generation - Guidance |
ssGuidanceRescale | number | No | 0.7 | 0 | 1 | - | Stage 1: Sparse Structure Generation - Guidance Rescale |
ssSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 1: Sparse Structure Generation - Steps |
ssRescaleT | number | No | 5 | 1 | 6 | - | Stage 1: Sparse Structure Generation - Rescale T |
shapeSlatGuidanceStrength | number | No | 7.5 | 0 | 10 | - | Stage 2: Shape Structured Latent Generation - Guidance |
shapeSlatGuidanceRescale | number | No | 0.5 | 0 | 1 | - | Stage 2: Shape Structured Latent Generation - Guidance Rescale |
shapeSlatSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 2: Shape Structured Latent Generation - Steps |
texSlatGuidanceStrength | number | No | 2 | 0 | 10 | - | Stage 3: Texture Structured Latent Generation - Guidance |
texSlatGuidanceRescale | number | No | 0 | 0 | 1 | - | Stage 3: Texture Structured Latent Generation - Guidance |
texSlatSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 3: Texture Structured Latent Generation - Steps |
texSlatRescaleT | number | No | 3 | 1 | 6 | - | Stage 3: Texture Structured Latent Generation - Rescale T |
decimationTarget | number | No | 500000 | 100000 | 2000000 | - | Target number of faces for mesh decimation |
textureSize | number | No | 2048 | - | - | 1024, 2048, 4096 | Texture size for the generated 3D model |
remesh | boolean | No | true | - | - | - | Enable remeshing |
remeshBand | number | No | 1 | 1 | 4 | - | Remesh band parameter |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Trellis 2 Retexture
Retexture 3D models with Trellis 2. Apply new textures to existing meshes using a reference image for style guidance.
Model ID: model_trellis-2-retexture
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis-2-retexture/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Input mesh |
image | file | Yes | - | - | - | - | Reference image for retexturing |
resolution | number | No | 1024 | - | - | 512, 1024 | Output resolution; higher is slower but more detailed |
textureSize | number | No | 2048 | - | - | 1024, 2048, 4096 | Texture size for the retextured 3D model |
texSlatGuidanceStrength | number | No | 1 | 0 | 10 | - | Guidance strength |
texSlatGuidanceRescale | number | No | 0 | 0 | 1 | - | Texture generation guidance rescale |
texSlatSamplingSteps | number | No | 12 | 1 | 50 | - | Texture generation sampling steps |
texSlatRescaleT | number | No | 3 | 1 | 6 | - | Texture generation rescale T |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Updated about 4 hours ago