3D Model - Parameters Reference

🎯 Rodin Hyper3D

Model ID: model_rodin-hyper3d

ParameterTypeAllowed ValuesDefaultDescription
promptstring--Text prompt to guide generation. Required for Text-to-3D. Optional for Image-to-3D.
input_image_urlsfile_array (image)--Images to use for Image-to-3D. Required for Image-to-3D, optional for Text-to-3D.
condition_modestring (enum)fuse, concatconcatDetermines how images are combined (fuse merges features, concat uses multi-view images).
geometry_file_formatstring (enum)glb, usdz, fbx, obj, stlglbOutput file format.
materialstring (enum)PBR, ShadedPBRMaterial type for the 3D model.
qualitystring (enum)high, medium, low, extra-lowmediumQuality of the generated 3D model.
use_hyperbooleantrue, falsefalseWhether to export the model using hyper mode.
tierstring (enum)Sketch, RegularRegularTier of generation (Sketch or Regular).
TAPosebooleantrue, falsefalseFor human-like models, force a T/A pose.
bbox_conditionnumber_array(3)--Defines X/Y/Z dimensions of the bounding box.
seednumber (0–65535)--Randomization seed. Leave blank for random.

🎯 Rodin Hyper3D HighPack

Model ID: model_rodin-hyper3d-highpack

ParameterTypeAllowed ValuesDefaultDescription
promptstring--Text prompt to guide generation. Required for Text-to-3D. Optional for Image-to-3D.
input_image_urlsfile_array (image)--Images to use for Image-to-3D. Required for Image-to-3D, optional for Text-to-3D.
condition_modestring (enum)fuse, concatconcatDetermines how images are combined (fuse merges features, concat uses multi-view images).
geometry_file_formatstring (enum)glb, usdz, fbx, obj, stlglbOutput file format.
materialstring (enum)PBR, ShadedPBRMaterial type for the 3D model.
qualitystring (enum)high, medium, low, extra-lowmediumQuality of the generated 3D model.
use_hyperbooleantrue, falsefalseWhether to export the model using hyper mode.
tierstring (enum)Sketch, RegularRegularTier of generation (Sketch or Regular).
TAPosebooleantrue, falsefalseFor human-like models, force a T/A pose.
bbox_conditionnumber_array(3)--Defines X/Y/Z dimensions of the bounding box.
addonsstringHighPackHighPackEnable HighPack for 4K textures and high-poly models (triple cost).
seednumber (0–65535)--Randomization seed. Leave blank for random.

🎯 Tripo V2.5 Multiview to 3D

Model ID: model_tripo-v2-5-multiview-to-3d

ParameterTypeAllowed ValuesDefaultDescription
front_image_urlfile (image)--Front view image of the object (required).
left_image_urlfile (image)--Left view image of the object.
back_image_urlfile (image)--Back view image of the object (required).
right_image_urlfile (image)--Right view image of the object.
orientationstring (enum)default, align_imagedefaultAligns the model orientation to the original images.
pbrbooleantrue, falsetrueEnable PBR generation, ignores texture parameters.
face_limitnumber--Limits number of faces; auto-determined if unset.
texturestring (enum)no, standard, HDstandardTexture quality (no texture, standard, or HD).
texture_alignmentstring (enum)original_image, geometryoriginal_imageTexture alignment priority.
texture_seednumber--Random seed for texture generation.
auto_sizebooleantrue, falsefalseAutomatically scale to real-world dimensions.
quadbooleantrue, falsefalseEnable quad mesh output (forces FBX).
seednumber--Random seed for model geometry generation.

🎯 Tripo V2.5 Image to 3D

Model ID: model_tripo-v2-5-image-to-3d

ParameterTypeAllowed ValuesDefaultDescription
image_urlfile (image)--Image URL used for model generation (required).
orientationstring (enum)default, align_imagedefaultAligns the model orientation to the original image.
pbrbooleantrue, falsetrueEnable PBR generation, ignores texture parameters.
face_limitnumber--Limits number of faces; auto-determined if unset.
texturestring (enum)no, standard, HDstandardTexture quality (no texture, standard, or HD).
texture_alignmentstring (enum)original_image, geometryoriginal_imageTexture alignment priority.
texture_seednumber--Random seed for texture generation.
auto_sizebooleantrue, falsefalseAutomatically scale to real-world dimensions.
quadbooleantrue, falsefalseEnable quad mesh output (forces FBX).
seednumber--Random seed for model geometry generation.

🎯 Direct3D S2

Model ID: model_direct3d-s2

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
maxFaceNumnumber40000The max number of faces to target for the generation
sdfResolutionnumber1024Controls the level of detail in the 3D model. Higher values produce more detailed shapes but take longer to process.
paintbooleanTruePaint the mesh with texture.
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Hunyuan 3D v2.1

Model ID: model_hunyuan-3d-v2-1

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
paintbooleanTruePaint the mesh with texture.
stepsnumber30The number of steps for the generation
guidanceScalenumber5Higher values adhere more closely to the input image, while lower values allow for more creative freedom.
targetFaceNumnumber40000The number of faces to target for the generation
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Hunyuan 3D v2.0

Model ID: model_hunyuan-3d

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
paintbooleanTruePaint the mesh with texture.
stepsnumber30The number of steps for the generation
guidanceScalenumber5Higher values adhere more closely to the input image, while lower values allow for more creative freedom.
targetFaceNumnumber10000The number of faces to target for the generation
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Hunyuan 3D Fast

Model ID: model_hunyuan-3d-fast

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
paintbooleanTruePaint the mesh with texture.
stepsnumber30The number of steps for the generation
guidanceScalenumber5Higher values adhere more closely to the input image, while lower values allow for more creative freedom.
targetFaceNumnumber10000The number of faces to target for the generation
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Hunyuan 3D Fast Multi View

Model ID: model_hunyuan-3d-mv-fast

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
backImagefile``Back view to transform in 3D, should remove background to get better results
leftImagefile``Left view to transform in 3D, should remove background to get better results
rightImagefile``Right view to transform in 3D, should remove background to get better results
paintbooleanTruePaint the mesh with texture.
stepsnumber30The number of steps for the generation
guidanceScalenumber5Higher values adhere more closely to the input image, while lower values allow for more creative freedom.
targetFaceNumnumber10000The number of faces to target for the generation
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Hunyuan 3D Multi View

Model ID: model_hunyuan-3d-mv

ParameterTypeDefaultDescription
imagefile``Front view to transform in 3D, should remove background to get better results
backImagefile``Back view to transform in 3D, should remove background to get better results
leftImagefile``Left view to transform in 3D, should remove background to get better results
rightImagefile``Right view to transform in 3D, should remove background to get better results
paintbooleanTruePaint the mesh with texture.
stepsnumber30The number of steps for the generation
guidanceScalenumber5Higher values adhere more closely to the input image, while lower values allow for more creative freedom.
targetFaceNumnumber10000The number of faces to target for the generation
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.

🎯 Trellis

Model ID: model_trellis

ParameterTypeDefaultDescription
imagesfile_array``Input image(s) to generate 3D asset from
ssGuidanceStrengthnumber7.5Stage 1: Sparse Structure Generation - Guidance
ssSamplingStepsnumber12Stage 1: Sparse Structure Generation - Steps
slatGuidanceStrengthnumber3Stage 2: Structured Latent Generation - Guidance
slatSamplingStepsnumber12Stage 2: Structured Latent Generation - Steps
meshSimplifynumber0.9GLB Extraction - Mesh Simplification
textureSizenumber2048GLB Extraction - Texture Size
seednumber``Use a seed for reproducible results. Leave blank to use a random seed.