3D Generation Models - Parameters Reference
This page is auto-generated from model configurations. Last updated: 2026-03-13.
This reference lists all available 3d generation models and their parameters. Use these parameter names when calling the Generation API.
Models
Scenario
Academia
Deemos Technology
Hitem3D
Meshy
Meta
Microsoft
Tencent
- Hunyuan 3D - Fast
- Hunyuan 3D 2.0
- Hunyuan 3D 2.0 - Multi View
- Hunyuan 3D 2.1
- Hunyuan 3D 3.0 Pro
- Hunyuan 3D 3.0 Pro (Multiview)
- Hunyuan 3D 3.0 Pro (Sketch)
- Hunyuan 3D 3.1 Pro
- Hunyuan 3D 3.1 Pro (Multiview)
- Hunyuan 3D 3.1 Pro (Sketch)
- Hunyuan 3D Multi View - Fast
- Hunyuan 3D Part
- Hunyuan Polygen 1.5
- Tencent Texture Edit
- Tencent UV Unwrapping
Tripo AI
- Tripo 2.5
- Tripo 2.5 Multi View
- Tripo 3.0
- Tripo 3.0 Multi View
- Tripo 3.0 Texturing
- Tripo 3.1
- Tripo 3.1 Multi View
- Tripo Retopology
- Tripo Rigging v1
- Tripo Rigging v2.5
- Tripo Stylization
Scenario
Scenario Voxels
Model ID: model_scenario-voxels
Capabilities: txt23d, img23d
LLM Markdown: https://app.scenario.com/api/models/model_scenario-voxels/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | Yes | - | - | - | - | Text prompt for voxel generation |
referenceImages | file_array | No | - | - | - | - | List of input images for voxel generation |
width | number | No | 32 | 16 | 256 | - | Width of the voxel grid |
height | number | No | 32 | 16 | 256 | - | Height of the voxel grid |
depth | number | No | 32 | 16 | 256 | - | Depth of the voxel grid |
Academia
PartCrafter
PartCrafter is a 3D model generator that creates 3D models from images.
Model ID: model_partcrafter
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_partcrafter/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file | Yes | - | - | - | - | Input image to generate 3D asset from |
numParts | number | No | 6 | 1 | 16 | - | Number of parts to generate |
steps | number | No | 75 | 1 | 100 | - | Number of inference steps. |
guidanceScale | number | No | 7 | 1 | 10 | - | Higher values will keep output closer to the input image |
numTokens | number | No | 4096 | 1024 | 4096 | - | Number of tokens |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Ultrashape 1.0
UltraShape-1.0 is a 3D diffusion framework that generates high-fidelity 3D geometry through coarse-to-fine geometric refinement.
Model ID: model_ultrashape-1-0
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_ultrashape-1-0/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Reference image for mesh refinement. |
model | file | Yes | - | - | - | - | The coarse mesh to refine |
numInferenceSteps | number | No | 50 | 1 | 50 | - | Number of inference steps. |
octreeResolution | number | No | 1024 | 128 | 1024 | - | Marching cubes resolution. |
seed | number | No | - | 0 | - | - | Seed value for randomization, leave blank to use a random seed |
Deemos Technology
Rodin Hyper3D
Rodin by Hyper3D generates realistic and production ready 3D models from text or images.
Model ID: model_rodin-hyper3d
Capabilities: txt23d, img23d
LLM Markdown: https://app.scenario.com/api/models/model_rodin-hyper3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | No | - | - | - | - | A textual prompt to guide model generation. Required for Text-to-3D mode. Optional for Image-to-3D mode. |
images | file_array | No | - | - | - | - | Images to use while generating the 3D model. Required for Image-to-3D mode. Optional for Text-to-3D mode. |
conditionMode | string | No | concat | - | - | fuse, concat | For fuse mode, One or more images are required. It will generate a model by extracting and fusing features of objects from multiple images. For concat mode, need to upload multiple multi-view images of the same object and generate the model.(You can upload multi-view images in any order, regardless of the order of view.) Default value: 'concat' |
material | string | No | PBR | - | - | PBR, Shaded | Material type. Possible values: PBR, Shaded. |
quality | string | No | high | - | - | high, medium, low, extra-low | Generation quality. |
useHyper | boolean | No | false | - | - | - | Whether to export the model using hyper mode. |
tier | string | No | Regular | - | - | Sketch, Regular | Tier of generation. For Rodin Sketch, set to Sketch. For Rodin Regular, set to Regular. |
TAPose | boolean | No | false | - | - | - | When generating the human-like model, this parameter control the generation result to T/A Pose. |
seed | number | No | - | 0 | 65535 | - | Seed value for randomization, leave blank to use a random seed |
Rodin Hyper3D Gen-2
Rodin by Hyper3D generates realistic and production ready 3D models from text or images.
Model ID: model_rodin-hyper3d-v2
Capabilities: txt23d, img23d
LLM Markdown: https://app.scenario.com/api/models/model_rodin-hyper3d-v2/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | No | - | - | - | - | A textual prompt to guide model generation. Required for Text-to-3D mode. Optional for Image-to-3D mode. |
images | file_array | No | - | - | - | - | Images to use while generating the 3D model. Required for Image-to-3D mode. Optional for Text-to-3D mode. |
material | string | No | All | - | - | All, PBR, Shaded | Material type. Possible values: PBR, Shaded. |
quality | string | No | 18K Quad | - | - | 4K Quad, 8K Quad, 18K Quad, 50K Quad, 2K Triangle, 20K Triangle, 50K Triangle, 150K Triangle, 500K Triangle | Generation quality. |
TAPose | boolean | No | false | - | - | - | When generating the human-like model, this parameter control the generation result to T/A Pose. |
useOriginalAlpha | boolean | No | false | - | - | - | When enabled, preserves the transparency channel from input images during 3D generation. |
seed | number | No | - | 0 | 65535 | - | Seed value for randomization, leave blank to use a random seed |
Rodin Hyper3D HighPack
Rodin by Hyper3D generates realistic and production ready 3D models from text or images. Will provide 4K resolution textures instead of the default 1K, as well as models with high-poly.
Model ID: model_rodin-hyper3d-highpack
Capabilities: txt23d, img23d
LLM Markdown: https://app.scenario.com/api/models/model_rodin-hyper3d-highpack/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | No | - | - | - | - | A textual prompt to guide model generation. Required for Text-to-3D mode. Optional for Image-to-3D mode. |
images | file_array | No | - | - | - | - | Images to use while generating the 3D model. Required for Image-to-3D mode. Optional for Text-to-3D mode. |
conditionMode | string | No | concat | - | - | fuse, concat | For fuse mode, One or more images are required. It will generate a model by extracting and fusing features of objects from multiple images. For concat mode, need to upload multiple multi-view images of the same object and generate the model.(You can upload multi-view images in any order, regardless of the order of view.) Default value: 'concat' |
material | string | No | PBR | - | - | PBR, Shaded | Material type. Possible values: PBR, Shaded. |
quality | string | No | high | - | - | high, medium, low, extra-low | Generation quality. |
useHyper | boolean | No | false | - | - | - | Whether to export the model using hyper mode. |
tier | string | No | Regular | - | - | Sketch, Regular | Tier of generation. For Rodin Sketch, set to Sketch. For Rodin Regular, set to Regular. |
TAPose | boolean | No | false | - | - | - | When generating the human-like model, this parameter control the generation result to T/A Pose. |
seed | number | No | - | 0 | 65535 | - | Seed value for randomization, leave blank to use a random seed |
Hitem3D
Sparc3D
Model ID: model_sparc3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_sparc3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Upload 1-4 images, starting with the front view. For multi-image input, you can optionally include back, left, and right views (in that order). |
requestType | number | No | 3 | - | - | 1, 3 | Choose whether to generate just a mesh or a textured 3D asset |
resolution | string | No | 1024 | - | - | 512, 1024, 1536, 1536pro | Controls the voxel resolution of the generated 3D asset. Higher values deliver more detail and cleaner topology. |
Sparc3D 2.0
Model ID: model_hitem-sparc-3d-2
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hitem-sparc-3d-2/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Upload 1-4 images, starting with the front view. For multi-image input, you can optionally include back, left, and right views (in that order). |
requestType | number | No | 3 | - | - | 1, 3 | Choose whether to generate just a mesh or a textured 3D asset |
resolution | string | No | 1536 | - | - | 1536, 1536pro | Controls the voxel resolution of the generated 3D asset. Higher values deliver more detail and cleaner topology. |
Sparc3D 2.0 Portrait
Model ID: model_hitem-sparc-3d-portrait-2
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hitem-sparc-3d-portrait-2/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Upload 1-4 images, starting with the front view. For multi-image input, you can optionally include back, left, and right views (in that order). |
requestType | number | No | 3 | - | - | 1, 3 | Choose whether to generate just a mesh or a textured 3D asset |
Sparc3D Portrait
Model ID: model_sparc3d-portrait
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_sparc3d-portrait/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Upload 1-4 images, starting with the front view. For multi-image input, you can optionally include back, left, and right views (in that order). |
requestType | number | No | 3 | - | - | 1, 3 | Choose whether to generate just a mesh or a textured 3D asset |
Meshy
Meshy Image-to-3D
Model ID: model_meshy-img23d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_meshy-img23d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
aiModel | string | No | latest | - | - | meshy-4, meshy-5, latest | Meshy model to use. |
modelType | string | No | standard | - | - | standard, lowpoly | Specify the type of 3D mesh generation. 'standard' for regular high-detail 3D mesh generation, 'lowpoly' for low-poly mesh optimized for cleaner polygons. When lowpoly is selected, following parameters are ignored: model, topology, target polycount, should remesh. |
image | file_array | Yes | - | - | - | - | Upload one image to convert it into 3D, or provide up to four images from multiple angles for higher accuracy. |
texturePrompt | string | No | - | - | - | - | Provide a text description to guide the texturing process. The Style Prompt is only used when no Style Image is provided. If you upload an image, this text prompt will be ignored. |
textureImage | file | No | - | - | - | - | Upload a reference image to guide the visual style of the generated texture. This will override the Style Prompt. Requires the Texture setting to be enabled (toggle ON). |
shouldTexture | boolean | No | true | - | - | - | Enable texture generation for a fully colored model. Disable to create a plain, untextured mesh. |
topology | string | No | triangle | - | - | triangle, quad | Choose the mesh structure type used for the generated model (e.g., triangles or quads). |
enablePbr | boolean | No | true | - | - | - | Generate advanced PBR maps (metallic, roughness, normal) for more realistic materials. Requires the Texture setting to be enabled (toggle ON). |
poseMode | string | No | - | - | - | ``, a-pose, t-pose | Specify the pose mode for the generated model. Accepts 'A-Pose', 'T-Pose', or empty string (default). |
shouldRemesh | boolean | No | false | - | - | - | Enable remeshing to improve mesh quality and control polycount. Disable to keep the raw, unprocessed mesh. |
symmetryMode | string | No | auto | - | - | off, on, auto | Control how symmetry is applied during model generation for balanced, even shapes. |
targetPolycount | number | No | 30000 | 100 | 300000 | - | Specify the target number of polygons in the generated model. The actual number of polygons may deviate from the target depending on the complexity of the geometry. |
Meshy Remesh
Model ID: model_meshy-remesh
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_meshy-remesh/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Upload a GLB file of the 3D model you want to remesh. |
topology | string | No | triangle | - | - | triangle, quad | Choose the mesh structure type used for the generated model. For Quad, choose output format 'obj' |
targetPolycount | number | No | 30000 | 100 | 300000 | - | Set the approximate number of polygons for your 3D model. Higher values increase detail, while lower values create simpler meshes. |
resizeHeight | number | No | 0 | 0 | 10000 | - | Adjust the model's height in meters. Set to 0 to keep the original scale. |
originAt | string | No | empty | - | - | empty, bottom, center | Define where the model's origin point is positioned. Leave empty to keep the default origin. |
Meshy Retexture
Retexture your 3D model with Meshy's AI re texturing capabilities.
Model ID: model_meshy-retexture
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_meshy-retexture/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Upload a GLB file of the 3D model you want to retexture. |
textStylePrompt | string | No | - | - | - | - | Describe your desired texture style of the object using text. |
imageStyle | file | No | - | - | - | - | Provide a 2d image to guide the texturing process. |
enablePbr | boolean | No | false | - | - | - | Generate PBR Maps (metallic, roughness, normal) in addition to the base color. |
enableOriginalUv | boolean | No | true | - | - | - | Use the model's existing UV map instead of generating a new one. If no UVs are present, output quality may be lower. |
Meshy Rigging
Model ID: model_meshy-rigging
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_meshy-rigging/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | The 3D model (GLB) |
heightMeters | number | No | 1.7 | 0.1 | 100 | - | The approximate height of the character model in meters. This aids in scaling and rigging accuracy. It must be a positive number. |
textureImage | file | No | - | - | - | - | Model's base color texture image. |
Meshy Text-to-3D
Model ID: model_meshy-txt23d
Capabilities: txt23d
LLM Markdown: https://app.scenario.com/api/models/model_meshy-txt23d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
aiModel | string | No | latest | - | - | meshy-4, meshy-5, latest | Meshy model to use. |
prompt | string | Yes | - | - | - | - | Describe the object you want to generate as a 3D model. |
texturePrompt | string | No | - | - | - | - | Provide a text description to guide the texturing process. The Style Prompt is only used when no Style Image is provided. If you upload an image, this text prompt will be ignored. |
textureImage | file | No | - | - | - | - | Upload a reference image to guide the visual style of the generated texture. This will override the Style Prompt. |
artStyle | string | No | realistic | - | - | realistic, sculpture | Describe your desired art style of the object. Note that 'Enable PBR'' should be set to false when using Art style. |
topology | string | No | triangle | - | - | triangle, quad | Choose the mesh structure type used for the generated model (e.g., triangles or quads). |
enablePbr | boolean | No | true | - | - | - | Generate advanced PBR maps (metallic, roughness, normal) for more realistic materials. |
poseMode | string | No | - | - | - | ``, a-pose, t-pose | Specify the pose mode for the generated model. Accepts 'a-pose', 't-pose', or empty string (default). |
shouldRemesh | boolean | No | false | - | - | - | Enable remeshing to improve mesh quality and control polycount. Disable to keep the raw, unprocessed mesh. |
symmetryMode | string | No | auto | - | - | off, on, auto | Control how symmetry is applied during model generation for balanced, even shapes. |
targetPolycount | number | No | 30000 | 100 | 300000 | - | Specify the target number of polygons in the generated model. The actual number of polygons may deviate from the target depending on the complexity of the geometry. |
seed | number | No | - | - | - | - | Seed for random number generator. If None, a random seed will be used. |
Meta
SAM3D Align
Align SAM-3D Body mesh with the original image using Meta's SAM 3D Align. Aligns body meshes with images for accurate 3D reconstruction.
Model ID: model_meta-sam-3d-align
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_meta-sam-3d-align/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Original image used for MoGe depth estimation |
bodyMesh | file | Yes | - | - | - | - | SAM-3D Body mesh file to align |
bodyMask | file | No | - | - | - | - | The human mask image. If not provided, uses full image. |
objectMesh | file | No | - | - | - | - | Optional SAM-3D Object mesh (.glb) to create combined scene |
focalLength | number | No | - | 0 | - | - | Focal length from SAM-3D Body metadata. If not provided, estimated from MoGe. |
SAM3D Body
Generate 3D body meshes from images using Meta's SAM (Segment Anything Model) 3D Body. Extract and reconstruct human bodies from images as 3D models.
Model ID: model_meta-sam-3d-body
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_meta-sam-3d-body/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image to extract body meshes from |
SAM3D Objects
Generate 3D objects from images using Meta's SAM (Segment Anything Model) 3D Objects. Extract objects from images and convert them to 3D models.
Model ID: model_meta-sam-3d-objects
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_meta-sam-3d-objects/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image to extract objects from |
prompt | string | No | - | - | - | - | Text prompt for auto-segmentation when no masks provided (e.g., 'chair', 'lamp') |
mask | file_array | No | - | - | - | - | Optional list of mask URLs (one per object). If not provided, use prompt/point_prompts/box_prompts to auto-segment, or entire image will be used. |
pointPrompts | inputs_array | No | - | - | - | - | Point prompts for auto-segmentation when no masks provided. JSON array of objects with 'x', 'y', and optional 'object_id' fields. |
boxPrompts | inputs_array | No | - | - | - | - | Box prompts for auto-segmentation when no masks provided. JSON array of objects with 'x1', 'y1', 'x2', 'y2', and optional 'object_id' fields. |
seed | number | No | - | 0 | - | - | Random seed. Leave blank to randomize the seed |
Microsoft
Trellis
Model ID: model_trellis
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
images | file_array | Yes | - | - | - | - | Input image(s) to generate 3D asset from |
ssGuidanceStrength | number | No | 7.5 | 0 | 10 | - | Stage 1: Sparse Structure Generation - Guidance |
ssSamplingSteps | number | No | 12 | 1 | 50 | - | Stage 1: Sparse Structure Generation - Steps |
slatGuidanceStrength | number | No | 3 | 0 | 10 | - | Stage 2: Structured Latent Generation - Guidance |
slatSamplingSteps | number | No | 12 | 1 | 50 | - | Stage 2: Structured Latent Generation - Steps |
meshSimplify | number | No | 0.9 | 0.9 | 0.98 | - | GLB Extraction - Mesh Simplification |
textureSize | number | No | 2048 | 512 | 2048 | - | GLB Extraction - Texture Size |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Trellis 2
Generate 3D models from your images using Trellis 2. A native 3D generative model enabling versatile and high-quality 3D asset creation.
Model ID: model_trellis-2
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis-2/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image to generate 3D asset from |
resolution | number | No | 1024 | - | - | 512, 1024, 1536 | Output resolution; higher is slower but more detailed |
ssGuidanceStrength | number | No | 8.5 | 0 | 10 | - | Stage 1: Sparse Structure Generation - Guidance |
ssGuidanceRescale | number | No | 0.7 | 0 | 1 | - | Stage 1: Sparse Structure Generation - Guidance Rescale |
ssSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 1: Sparse Structure Generation - Steps |
ssRescaleT | number | No | 5 | 1 | 6 | - | Stage 1: Sparse Structure Generation - Rescale T |
shapeSlatGuidanceStrength | number | No | 7.5 | 0 | 10 | - | Stage 2: Shape Structured Latent Generation - Guidance |
shapeSlatGuidanceRescale | number | No | 0.5 | 0 | 1 | - | Stage 2: Shape Structured Latent Generation - Guidance Rescale |
shapeSlatSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 2: Shape Structured Latent Generation - Steps |
texSlatGuidanceStrength | number | No | 2 | 0 | 10 | - | Stage 3: Texture Structured Latent Generation - Guidance |
texSlatGuidanceRescale | number | No | 0 | 0 | 1 | - | Stage 3: Texture Structured Latent Generation - Guidance |
texSlatSamplingSteps | number | No | 20 | 1 | 50 | - | Stage 3: Texture Structured Latent Generation - Steps |
texSlatRescaleT | number | No | 3 | 1 | 6 | - | Stage 3: Texture Structured Latent Generation - Rescale T |
decimationTarget | number | No | 500000 | 100000 | 2000000 | - | Target number of faces for mesh decimation |
textureSize | number | No | 2048 | - | - | 1024, 2048, 4096 | Texture size for the generated 3D model |
remesh | boolean | No | true | - | - | - | Enable remeshing |
remeshBand | number | No | 1 | 1 | 4 | - | Remesh band parameter |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Trellis 2 Retexture
Retexture 3D models with Trellis 2. Apply new textures to existing meshes using a reference image for style guidance.
Model ID: model_trellis-2-retexture
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_trellis-2-retexture/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Input mesh |
image | file | Yes | - | - | - | - | Reference image for retexturing |
resolution | number | No | 1024 | - | - | 512, 1024 | Output resolution; higher is slower but more detailed |
textureSize | number | No | 2048 | - | - | 1024, 2048, 4096 | Texture size for the retextured 3D model |
texSlatGuidanceStrength | number | No | 1 | 0 | 10 | - | Guidance strength |
texSlatGuidanceRescale | number | No | 0 | 0 | 1 | - | Texture generation guidance rescale |
texSlatSamplingSteps | number | No | 12 | 1 | 50 | - | Texture generation sampling steps |
texSlatRescaleT | number | No | 3 | 1 | 6 | - | Texture generation rescale T |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Tencent
Hunyuan 3D - Fast
Model ID: model_hunyuan-3d-fast
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-fast/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Front view to transform in 3D, should remove background to get better results |
paint | boolean | No | true | - | - | - | Paint the mesh with texture. |
steps | number | No | 30 | 10 | 50 | - | The number of steps for the generation |
guidanceScale | number | No | 5 | 1 | 10 | - | Higher values adhere more closely to the input image, while lower values allow for more creative freedom. |
targetFaceNum | number | No | 40000 | 100 | 1000000 | - | The number of faces to target for the generation |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan 3D 2.0
Model ID: model_hunyuan-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Front view to transform in 3D, should remove background to get better results |
paint | boolean | No | true | - | - | - | Paint the mesh with texture. |
steps | number | No | 30 | 10 | 50 | - | The number of steps for the generation |
guidanceScale | number | No | 5 | 1 | 10 | - | Higher values adhere more closely to the input image, while lower values allow for more creative freedom. |
targetFaceNum | number | No | 40000 | 100 | 1000000 | - | The number of faces to target for the generation |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan 3D 2.0 - Multi View
Model ID: model_hunyuan-3d-mv
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-mv/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Front view to transform in 3D, should remove background to get better results |
backImage | file | No | - | - | - | - | Back view to transform in 3D, should remove background to get better results |
leftImage | file | No | - | - | - | - | Left view to transform in 3D, should remove background to get better results |
rightImage | file | No | - | - | - | - | Right view to transform in 3D, should remove background to get better results |
paint | boolean | No | true | - | - | - | Paint the mesh with texture. |
steps | number | No | 30 | 10 | 50 | - | The number of steps for the generation |
guidanceScale | number | No | 5 | 1 | 10 | - | Higher values adhere more closely to the input image, while lower values allow for more creative freedom. |
targetFaceNum | number | No | 40000 | 100 | 1000000 | - | The number of faces to target for the generation |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan 3D 2.1
Model ID: model_hunyuan-3d-v2-1
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-v2-1/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Front view to transform in 3D, should remove background to get better results |
paint | boolean | No | true | - | - | - | Paint the mesh with texture. |
steps | number | No | 30 | 10 | 100 | - | The number of steps for the generation |
guidanceScale | number | No | 5 | 1 | 10 | - | Higher values adhere more closely to the input image, while lower values allow for more creative freedom. |
targetFaceNum | number | No | 40000 | 100 | 1000000 | - | The number of faces to target for the generation |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan 3D 3.0 Pro
Model ID: model_hunyuan-3d-pro-i23d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-i23d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image. Required if prompt not provided. Size: 128-5000 pixels per side, max 8MB. Formats: jpg, png, jpeg, webp. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. This parameter is ignored when 'Optimized Mesh' mode is enabled. |
generateType | string | No | Normal | - | - | Normal, LowPoly, Geometry | Standard: textured mesh. Optimized Mesh: simplified mesh. Mesh Only: no textures. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
polygonType | string | No | triangle | - | - | triangle, quadrilateral | Polygon grid format. Tris for real-time engines; Quads for sculpting. |
Hunyuan 3D 3.0 Pro (Multiview)
Model ID: model_hunyuan-3d-pro-multiview
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-multiview/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
frontImage | file | Yes | - | - | - | - | Front view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
leftImage | file | No | - | - | - | - | Left view image for multiview generation. Size: 128-5000 pixels per side, max 8MB |
rightImage | file | No | - | - | - | - | Right view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
backImage | file | No | - | - | - | - | Back view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. This parameter is ignored when 'Optimized Mesh' mode is enabled. |
generateType | string | No | Normal | - | - | Normal, LowPoly, Geometry | Standard: textured mesh. Optimized Mesh: simplified mesh. Mesh Only: no textures. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
polygonType | string | No | triangle | - | - | triangle, quadrilateral | Polygon grid format. Tris for real-time engines; Quads for sculpting. |
Hunyuan 3D 3.0 Pro (Sketch)
Model ID: model_hunyuan-3d-pro-sketch
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-sketch/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | Yes | - | - | - | - | Text prompt for 3D content generation. |
image | file | Yes | - | - | - | - | Input sketch image. Size: 128-5000 pixels per side, max 8MB. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
polygonType | string | No | triangle | - | - | triangle, quadrilateral | Polygon grid format. Tris for real-time engines; Quads for sculpting. |
Hunyuan 3D 3.1 Pro
Hunyuan 3D 3.1 (Pro) by Tencent is a state-of-the-art 10B parameter image-to-3D model with 1536³ resolution, hierarchical DiT carving, and enhanced texture color accuracy.
Model ID: model_hunyuan-3d-pro-3-1-i23d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-3-1-i23d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Input image. Required if prompt not provided. Size: 128-5000 pixels per side, max 8MB. Formats: jpg, png, jpeg, webp. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. |
generateType | string | No | Normal | - | - | Normal, Geometry | Standard: textured mesh. Mesh Only: no textures. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
Hunyuan 3D 3.1 Pro (Multiview)
Hunyuan 3D 3.1 (Multiview) reconciles up to 8 reference images to produce symmetric 3D assets from 120 credits.
Model ID: model_hunyuan-3d-pro-3-1-multiview
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-3-1-multiview/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
frontImage | file | Yes | - | - | - | - | Front view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
leftImage | file | No | - | - | - | - | Left view image for multiview generation. Size: 128-5000 pixels per side, max 8MB |
rightImage | file | No | - | - | - | - | Right view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
backImage | file | No | - | - | - | - | Back view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
topImage | file | No | - | - | - | - | Top view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
bottomImage | file | No | - | - | - | - | Bottom view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
leftFrontImage | file | No | - | - | - | - | Left front 45° view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
rightFrontImage | file | No | - | - | - | - | Right front 45° view image for multiview generation. Size: 128-5000 pixels per side, max 8MB. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. |
generateType | string | No | Normal | - | - | Normal, Geometry | Standard: textured mesh. Mesh Only: no textures. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
Hunyuan 3D 3.1 Pro (Sketch)
Hunyuan 3D 3.1 (Sketch) transforms hand-drawn line art and sketches into textured 3D meshes from 105 credits.
Model ID: model_hunyuan-3d-pro-3-1-sketch
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-pro-3-1-sketch/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
prompt | string | Yes | - | - | - | - | Text prompt for 3D content generation. |
image | file | Yes | - | - | - | - | Input sketch image. Size: 128-5000 pixels per side, max 8MB. |
faceCount | number | No | 500000 | 40000 | 1500000 | - | Target number of faces in the generated 3D mesh. Higher values produce finer detail. |
enablePbr | boolean | No | false | - | - | - | Enables Physically Based Rendering (PBR) materials for realistic lighting. |
Hunyuan 3D Multi View - Fast
Model ID: model_hunyuan-3d-mv-fast
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-mv-fast/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Front view to transform in 3D, should remove background to get better results |
backImage | file | No | - | - | - | - | Back view to transform in 3D, should remove background to get better results |
leftImage | file | No | - | - | - | - | Left view to transform in 3D, should remove background to get better results |
rightImage | file | No | - | - | - | - | Right view to transform in 3D, should remove background to get better results |
paint | boolean | No | true | - | - | - | Paint the mesh with texture. |
steps | number | No | 30 | 10 | 50 | - | The number of steps for the generation |
guidanceScale | number | No | 5 | 1 | 10 | - | Higher values adhere more closely to the input image, while lower values allow for more creative freedom. |
targetFaceNum | number | No | 40000 | 100 | 1000000 | - | The number of faces to target for the generation |
seed | number | No | - | 0 | 2147483647 | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan 3D Part
Model ID: model_hunyuan-3d-part
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_hunyuan-3d-part/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
mesh | file | Yes | - | - | - | - | Upload a GLB file of the 3D model you want to generate a part of. |
postprocess | boolean | No | true | - | - | - | Post-processingwill merge the small parts according to the threshold. The smaller the threshold, the more parts will be merged. |
postprocessingThreshold | number | No | 0.95 | 0 | 1 | - | Threshold for postprocessing the segmentation mask |
seed | number | No | - | - | - | - | Use a seed for reproducible results. Leave blank to use a random seed. |
Hunyuan Polygen 1.5
Hunyuan Polygen 1.5 by Tencent is an art-grade AI retopology model that converts high-poly 3D meshes into clean, production-ready low-poly assets with quad or triangle topology.
Model ID: model_tencent-smarttopology
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tencent-smarttopology/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
file3d | file | Yes | - | - | - | - | Source 3D file model link. Supported formats: GLB, OBJ. Maximum file size: 200MB. |
polygonType | string | No | triangle | - | - | triangle, quadrilateral | Polygon type, indicates model surface composition. Options: triangle, quadrilateral. |
faceLevel | string | No | medium | - | - | high, medium, low | Reduction level for polygon count. Options: high (minimal reduction), medium (balanced), low (aggressive reduction). |
Tencent Texture Edit
AI-powered texture editing for 3D models. Apply textures from text prompts or reference images to FBX models. Supports PBR (Physically Based Rendering) when using prompts.
Model ID: model_tencent-texture-edit
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tencent-texture-edit/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
file3d | file | Yes | - | - | - | - | Source 3D model file. Supported format: FBX. Maximum: 100,000 faces. |
image | file | No | - | - | - | - | Reference image for texture style. Resolution: 128-4096px. Cannot be used with texture prompt. |
prompt | string | No | - | - | - | - | Texture description prompt. Cannot be used with reference image. |
Tencent UV Unwrapping
AI-powered UV unwrapping for 3D models. Generates clean UV maps for FBX, OBJ, and GLB models with up to 30,000 faces.
Model ID: model_tencent-uv-unwrapping
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tencent-uv-unwrapping/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
file3d | file | Yes | - | - | - | - | Source 3D model file. Maximum: 30,000 faces. |
Tripo AI
Tripo 2.5
Tripo V2.5 Image to 3D model.
Model ID: model_tripo-v2-5-image-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v2-5-image-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Single image for image-to-model. |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. If Quad is True and Face Limit is not set, the default Face Limit will be 10000. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo 2.5 Multi View
Tripo V2.5 Multiview (front + left/back/right) to 3D model.
Model ID: model_tripo-v2-5-multiview-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v2-5-multiview-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
frontImage | file | Yes | - | - | - | - | Front view image (0 deg). Required for multiview mode. Provide with at least one of left, back, right. |
leftImage | file | No | - | - | - | - | Left view image (90 deg — character's left arm side). |
backImage | file | No | - | - | - | - | Back view image (180 deg). |
rightImage | file | No | - | - | - | - | Right view image (270 deg). |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. If Quad is True and Face Limit is not set, the default Face Limit will be 10000. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo 3.0
Tripo V3.0 Image to 3D model.
Model ID: model_tripo-v3-0-image-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v3-0-image-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Single image for image-to-model. |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
geometryQuality | string | No | standard | - | - | standard, detailed | Geometry quality level. 'Detailed' gives HD quality geometry. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo 3.0 Multi View
Tripo V3.0 Multiview (front + left/back/right) to 3D model.
Model ID: model_tripo-v3-0-multiview-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v3-0-multiview-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
frontImage | file | Yes | - | - | - | - | Front view image (0 deg). Required for multiview mode. Provide with at least one of left, back, right. |
leftImage | file | No | - | - | - | - | Left view image (90 deg — character's left arm side). |
backImage | file | No | - | - | - | - | Back view image (180 deg). |
rightImage | file | No | - | - | - | - | Right view image (270 deg). |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
geometryQuality | string | No | standard | - | - | standard, detailed | Geometry quality level. 'Detailed' gives HD quality geometry. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. If Quad is True and Face Limit is not set, the default Face Limit will be 10000. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo 3.0 Texturing
Tripo V3.0 Texture service - texture existing 3D models with text prompts, image prompts, or multiview images. Supports standard/HD quality and style reference.
Model ID: model_tripo-v3-0-texturing
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v3-0-texturing/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Source 3D model. |
texture | boolean | No | true | - | - | - | Enable texture generation. |
pbr | boolean | No | false | - | - | - | PBR generates material maps (albedo, metallic, roughness, normal). When enabled, texture options are ignored. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Texture alignment strategy. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. |
prompt | string | No | - | - | - | - | Text description for texture generation. Mutually exclusive with image prompt and multiview images. |
imagePrompt | file | No | - | - | - | - | Single image used as texture prompt. Mutually exclusive with text prompt. |
styleImage | file | No | - | - | - | - | Reference image for artistic style. Requires prompt or image prompt to also be set. |
bake | boolean | No | true | - | - | - | Bake textures onto the model. |
Tripo 3.1
Tripo V3.1 Image to 3D model.
Model ID: model_tripo-v3-1-image-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v3-1-image-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
image | file | Yes | - | - | - | - | Single image for image-to-model. |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
geometryQuality | string | No | standard | - | - | standard, detailed | Geometry quality level. 'Detailed' gives HD quality geometry. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo 3.1 Multi View
Tripo V3.1 Multiview (front + left/back/right) to 3D model.
Model ID: model_tripo-v3-1-multiview-to-3d
Capabilities: img23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-v3-1-multiview-to-3d/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
frontImage | file | Yes | - | - | - | - | Front view image (0 deg). Required for multiview mode. Provide with at least one of left, back, right. |
leftImage | file | No | - | - | - | - | Left view image (90 deg — character's left arm side). |
backImage | file | No | - | - | - | - | Back view image (180 deg). |
rightImage | file | No | - | - | - | - | Right view image (270 deg). |
texture | boolean | No | true | - | - | - | Enable texturing. Set to false for a model without textures. |
textureQuality | string | No | standard | - | - | standard, detailed | Texture quality level. 'Detailed' gives HD quality textures. |
textureAlignment | string | No | original_image | - | - | original_image, geometry | Determines the prioritization of texture alignment in the 3D model. |
geometryQuality | string | No | standard | - | - | standard, detailed | Geometry quality level. 'Detailed' gives HD quality geometry. |
textureSeed | number | No | - | - | - | - | Random seed for texture generation. Using the same seed will produce identical textures. |
orientation | string | No | default | - | - | default, align_image | Set orientation to 'Align Image' will automatically rotate the model to align the original image. |
pbr | boolean | No | true | - | - | - | Enable PBR generation. Default value is True. If this option is set to True, texture parameters will be ignored. |
faceLimit | number | No | - | - | - | - | Limits the number of faces on the output model. If this option is not set, the face limit will be adaptively determined. |
autoSize | boolean | No | false | - | - | - | Automatically scale the model to real-world dimensions, with the unit in meters. |
quad | boolean | No | false | - | - | - | Set True to enable quad mesh output. If Quad is True and Face Limit is not set, the default Face Limit will be 10000. |
smartLowPoly | boolean | No | false | - | - | - | Generate hand-crafted low-poly topology. |
generateParts | boolean | No | false | - | - | - | Generate segmented 3D model parts. Incompatible with texture, pbr, and quad. |
seed | number | No | - | - | - | - | Random seed for model generation. The seed controls the geometry generation process, ensuring identical models when the same seed is used. |
Tripo Retopology
Tripo SmartLowpoly - Convert high-poly 3D meshes to clean low-poly with optional quad output.
Model ID: model_tripo-retopology
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-retopology/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Source 3D model. |
faceLimit | number | No | - | 1000 | 20000 | - | Target face count. Adaptive if not set. |
quad | boolean | No | false | - | - | - | Output quad faces instead of triangles. |
bake | boolean | No | true | - | - | - | Bake textures onto lowpoly mesh. |
Tripo Rigging v1
Tripo Rigging v1.0 - Rig 3D models with optional animation retargeting. 100+ biped animations.
Model ID: model_tripo-rigging-v1
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-rigging-v1/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Source 3D file. Supported formats: GLB, OBJ, FBX, STL. |
rigType | string | No | biped | - | - | biped, quadruped, hexapod, octopod, avian, serpentine, aquatic, others | Skeleton type for rigging. |
animation | string | No | - | - | - | ``, biped:idle, biped:walk, biped:run, biped:dive, biped:climb, biped:jump, biped:slash, biped:shoot, biped:hurt, biped:fall, biped:turn, quadruped:walk, hexapod:walk, octopod:walk, serpentine:march, aquatic:march | Animation to retarget (e.g. biped:walk, biped:dance_01, quadruped:walk). Leave empty for rigging only. 100+ biped animations available in v1. |
includeRiggedModel | boolean | No | false | - | - | - | Include the rigged model (without animations) in output. When animation is set, only retarget file is returned by default. |
Tripo Rigging v2.5
Tripo Rigging v2.5 - Rig 3D models with optional animation retargeting. Recommended for non-biped rigs.
Model ID: model_tripo-rigging-v2-5
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-rigging-v2-5/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Source 3D file. Supported formats: GLB, OBJ, FBX, STL. |
rigType | string | No | biped | - | - | biped, quadruped, hexapod, octopod, avian, serpentine, aquatic, others | Skeleton type for rigging. |
animation | string | No | - | - | - | ``, biped:idle, biped:walk, biped:run, biped:dive, biped:climb, biped:jump, biped:slash, biped:shoot, biped:hurt, biped:fall, biped:turn, quadruped:walk, hexapod:walk, octopod:walk, serpentine:march, aquatic:march | Animation to retarget (e.g. biped:walk, biped:run, quadruped:walk). Leave empty for rigging only. |
includeRiggedModel | boolean | No | false | - | - | - | Include the rigged model (without animations) in output. When animation is set, only retarget file is returned by default. |
Tripo Stylization
Tripo Stylization - Apply LEGO, voxel or Voronoi style to 3D models.
Model ID: model_tripo-stylization
Capabilities: 3d23d
LLM Markdown: https://app.scenario.com/api/models/model_tripo-stylization/markdown
| Parameter | Type | Required | Default | Min | Max | Allowed Values | Description |
|---|---|---|---|---|---|---|---|
model | file | Yes | - | - | - | - | Source 3D model. |
style | string | Yes | lego | - | - | lego, voxel, voronoi | Stylization type to apply. |
Updated 14 days ago